Update 3.12
From FragoriaWiki
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* Fixed the damage from the guards, the damage a million or more units will no longer manifest.=  | * Fixed the damage from the guards, the damage a million or more units will no longer manifest.=  | ||
* Mana usage and spell effects are now directly dependent on the difference between the level of character and the level at which he obtains the spell.  | * Mana usage and spell effects are now directly dependent on the difference between the level of character and the level at which he obtains the spell.  | ||
| - | * All   | + | * All pastures are player-killing zones now.  | 
* Added animation during the collection of resources.  | * Added animation during the collection of resources.  | ||
[[Category: February 2010]]  | [[Category: February 2010]]  | ||
[[Category: Updates]]  | [[Category: Updates]]  | ||
Current revision as of 15:07, 13 May 2010
Updated - 3rd February 2010.
- Boss "Winter" in the Snow Forts has its own unique model.
 - Reset the class leads to a recalculation of mana / health so that it corresponds the character in accordance with its level and class.
 - Skills with positive effects is no longer damaging side-effects of pets or group members.
 - Fixed display of additional features on the items, the more they do not appear to 2 times.++
 - Fixed the process of hatching, pets, now the probability of different types of pets are correct.
 - Fixed the growth points of dragons, born in version 2.0.
 - Fixed the resurrection of monsters in pastures, quest monsters and bosses.
 - For pets that do not have the adult form (chanterelles, tiger) will no longer appear hungry. Also fixed a bug that causes incorrect behavior of these pets.
 - Fixed problem that caused it to neotobrazheniyu Boyar, princely and royal store the characters that have fulfilled all the conditions for this.
 - Fixed "poison arrows", it now reduces the effects of treatment within the correct time.+-=
 - Made changes, eliminating problems with the limit of damage pets.=
 - The bonus of the complete set of the Defender now correctly increases the level of aggression towards mobs.
 - Fixed the damage from the guards, the damage a million or more units will no longer manifest.=
 - Mana usage and spell effects are now directly dependent on the difference between the level of character and the level at which he obtains the spell.
 - All pastures are player-killing zones now.
 - Added animation during the collection of resources.
 
