Mayhem

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'''"Mayhem"''' - a game team scoring for the two large [[Groups|groups]]
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The game is a battle of two teams. The goal is to capture and possess a flag within the specified time. Prizes in the game depend on the efficiency of the player and for the possession of the flag.
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The game is divided into 3 phases: Grouping, Battle, and End.
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Entry gate to the game field = western region of the Archer's Village, Fragotown.
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== Grouping ==
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Duration of phase: 1 minute.
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'''Time of the Game'''
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When you log into the game via the subscription system, the character falls at random into one of two teams. Appearing in one part of the location, the characters are imposed Mercy of the Gods, lasting until the end of the grouping phase.
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Players level 15-19: Every 3 hours (01, 04, 07, 10, 13, 16, 19 and 22) hours CEST time or server time
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After entering the game can be accessed using the special points of transition.
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All of the characters under a leader, define a group.
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Group size depends on the difficulty of the game:
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Easy and Average games (green and blue games) - 5 players on each side (minimum 3).
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Hard game (gold) - 10 players on each side (minimum 5).
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Players level 20 and above: Twice a day; at the hours 12:00 and 19:00 CEST time/server time
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Your inclusion into a particular team can be determined through the influence placed upon your character - Blue Team or Red Team.
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15 seconds before the end of the group phase, the center of the screen will display remaining time.
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== Battle ==
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'''To Play...'''
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Duration of battle phase depends on the difficulty of the game:
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Easy and Average games(green and blue game) - 10 minutes
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Hard game (gold) - 20 minutes
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* Players level 15 and above can participate.
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At the last 5 secs of the Grouping phase, there is another time that signals the coming Battle phase. Afterwards, the ice barriers are removed and passages to the center of the field are opened.  
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* Ticket of the game Wall to wall' from "Tournament Clerk" in Archer's village, Fragoria.
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On the map there are buffs similar to other games.  
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* Enter the game within half an hour of start during which the gate will be open to move in and out till it start.
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* Two groups each with minimum two contestants. Maximum is unlimited. The grouping has to be formed in the game field before the game begins.
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* The grouping or teaming has to be finalized before the game starts. No invitation is enabled after the game starts. Anyone who does not group or drops from the group after the game start will be considered out and transferred to Fragotown immediately.
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* If minimum number of players doesn’t fulfill at the time of start, the game will be cancelled.
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'''To Win…'''
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=== Death and Resurrection ===
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The winning team has to succeed in killing the opposite team
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The player is resurrected after 1 sec after death at special points of resurrection, and with a full supply of HP and MP. Mercy of the Gods is imposed for two seconds.
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=== Scoring ===
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'''Prizes…'''
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Efficiency points are awarded for:
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1. Killing enemy players.
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2. Carrying the flag.
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*5 fields are created according to lvl categories and therefore winning prizes are also distributed to the winning team of each field category
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Before the expiration of the battle phase time, the game is over if a group earns a certain number of points from carrying the flag. The number of point requirements depends on the difficulty of the game:
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1. Easy (green) - 250 points.
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2. Average (blue) - 300 points.
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3. Hard(gold) - 350 points.
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** 15-19
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Points are awarded for the following:
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** 20-29
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1. Killing a player - 1 point.
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** 30-39
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2. Holding the flag - 1 point per second.
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** 40-
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** 50-59
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** 60+
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*Prizes are:
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=== Capture the Flag ===
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** 15-19
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- Located near the center of the map, on a special pedestal.
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- Players from both teams are all able to acquire the flag.
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*** 20 [[Badge|Bronze  badges]]
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- 5 seconds to acquire the flag. Damage is inflicted on the holder of the flag.
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*** Chest winner of the game '''Wall to Wall'''
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- Pennant puts the character influens carrier, causing him damage every second, every 5 seconds, the power of damage increases.
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*** Medal winner of the game '''Wall to Wall'''
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*** Magic cocoon
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** 20-29 lvl
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*** 20 [[Badge|Bronze  badges]]
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*** Chest winner of the game '''Wall to Wall'''
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*** Medal winner of the game '''Wall to Wall'''
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*** Magic Cacoon
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*** Improving gem
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** 30-39 lvl
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*** 30 [[Badge|Bronze  badges]]
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*** Chest winner of the game '''Wall to Wall'''
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*** Medal winner of the game '''Wall to Wall'''
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*** [[Magic Cacoon|Magic cacoon]]
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*** Improving gem
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**  40-49 lvl
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*** 40 [[Badge|Bronze  badges]]
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*** Chest winner of the game '''Wall to Wall'''
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*** Medal winner of the game '''Wall to Wall'''
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***  Magic Cacoon
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*** Improving gem
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**  50-59 lvl
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*** 50 [[Badge|Bronze  badges]]
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*** Chest winner of the game '''Wall to Wall'''
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*** Medal winner of the game '''Wall to Wall'''
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*** Magic Cacoon
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*** Improving gem
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test
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[[Category:PvP games]]
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Revision as of 11:33, 2 December 2011

The game is a battle of two teams. The goal is to capture and possess a flag within the specified time. Prizes in the game depend on the efficiency of the player and for the possession of the flag. The game is divided into 3 phases: Grouping, Battle, and End.

Contents

Grouping

Duration of phase: 1 minute.

When you log into the game via the subscription system, the character falls at random into one of two teams. Appearing in one part of the location, the characters are imposed Mercy of the Gods, lasting until the end of the grouping phase.

After entering the game can be accessed using the special points of transition. All of the characters under a leader, define a group. Group size depends on the difficulty of the game: Easy and Average games (green and blue games) - 5 players on each side (minimum 3). Hard game (gold) - 10 players on each side (minimum 5).

Your inclusion into a particular team can be determined through the influence placed upon your character - Blue Team or Red Team. 15 seconds before the end of the group phase, the center of the screen will display remaining time.

Battle

Duration of battle phase depends on the difficulty of the game: Easy and Average games(green and blue game) - 10 minutes Hard game (gold) - 20 minutes

At the last 5 secs of the Grouping phase, there is another time that signals the coming Battle phase. Afterwards, the ice barriers are removed and passages to the center of the field are opened. On the map there are buffs similar to other games.

Death and Resurrection

The player is resurrected after 1 sec after death at special points of resurrection, and with a full supply of HP and MP. Mercy of the Gods is imposed for two seconds.

Scoring

Efficiency points are awarded for: 1. Killing enemy players. 2. Carrying the flag.

Before the expiration of the battle phase time, the game is over if a group earns a certain number of points from carrying the flag. The number of point requirements depends on the difficulty of the game: 1. Easy (green) - 250 points. 2. Average (blue) - 300 points. 3. Hard(gold) - 350 points.

Points are awarded for the following: 1. Killing a player - 1 point. 2. Holding the flag - 1 point per second.

Capture the Flag

- Located near the center of the map, on a special pedestal. - Players from both teams are all able to acquire the flag. - 5 seconds to acquire the flag. Damage is inflicted on the holder of the flag. - Pennant puts the character influens carrier, causing him damage every second, every 5 seconds, the power of damage increases.

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