Category:Subscription

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(Player Groups)
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'''Timing''': Once the required number of players have applied for the game, the game will start.
'''Timing''': Once the required number of players have applied for the game, the game will start.
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1) Player’s character will be added to a player queue for that particular game.
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1. Player’s character will be added to a player queue for that particular game.
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2) The system will monitor all players (from all language servers) who are in line for the same game.  
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2. The system will monitor all players (from all language servers) who are in line for the same game.  
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3) Game will start when the game queue is completely filled, or after 50% of the player queue is filled and 10 minutes have passed.
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3. Game will start when the game queue is completely filled, or after 50% of the player queue is filled and 10 minutes have passed.
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4) Once the game ends, the players will be teleported back to their original coordinates (prior to the game).
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4. Once the game ends, the players will be teleported back to their original coordinates (prior to the game).
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Revision as of 03:32, 9 July 2013

Contents

General Info

Parts of the subscription page

A new feature of advanced gaming system added in Fragoria through which players can enjoy pvp, pve and pvp/pve games with players from own and as well as other language servers. These games reward the players with experience and special signs which will enable them to buy character and pet items as well as certain gems.

How to Access

Subscription in lower panel opens a window with a list of all available pvp, pve and pvp/pve games.

- Traveller class and onwards can join any subscription games except PVP/PVE games that will be shown from level 44 onwards.

- Three level of difficulties is based on character's gear scores; easy, average and hard and rewards specific colored signs. PVP/PVE games, however, have one difficulty level and gives purple signs as a reward.

Player Groups

"Passed 00:01 Gathering group.. 2/20 Average time to start: 11 min"

Grouping is automatically assigned by the system. Simply click "Join" for any selected game, and the you will be placed on a queue for the next game. Futhermore, you may place your mouse over the button to view the following information:

The example at the right gives the following information

  • "Passed 00:01 Gathering group" 1 second has passed in the group forming stage.
  • "2/20" 2 players joined / 20 players required total
  • "Average time to start: 11 min" - Daily average, game occurs every 11 min.

Rewards

Reward system is rated based on the personal efficiency and the game speed. (For details check Efficiency) Both character and pet will gain experience depending on difficulty level and efficiency as well as a chest with signs.

At the end of the game, a rating window will appear providing 3 reward chest options:


Both character and pets will receive experience and signs depending on the game rarity/quality will added into the wallet
Green games: Green signs
Blue games: Blue signs
Gold games: Gold signs
Epic games: Purple signs

These signs are a special currency added into the character’s account shown in wallet. wallet button appears on top edge of the game screen where you can purchase items for signs as well as emeralds.

Items available in exchange of signs

  • 1. Character/Pet's Armors (and weapons) of rarity that depends on game's rarity/quality.
    • Example: for golden games, you get golden badges and exchange them for golden items.
  • 2. Reforging gems, level up/down gems
    • Many items from the SHOP included here.
  • 3. Experience storage bottles.
  • 4. Heroic gems.

Distribution will be Based on efficiency (damage/killing/healing/other activities):

  • The player who killed or damaged most will receive the highest amounts.
  • Player who damaged less will receive less
  • Players who do not do much will be in last position and receive the least amounts of prizes (example: 3 badges)

These factors will apply for both winning and losing teams.

Therefore, all players receive some reward on a condition the game is completed successfully.

*TIPS* Quick Leveling + Pet Exp/Food

Nuts PvP Game at Easy Difficulty

Quick Leveling - One of the quickest ways to level is to repeatedly play Nuts PvP Game at Easy difficulty. The game tends to occur most often than any other games from levels 1-59.
Pet Experience + Pet Food
Playing Nuts at Easy difficulty is also the most common way to obtain Pet Food and Pet Experience Potions (to grow your baby pet).

Subscription Games

PVP Games

Three Flags

Mayhem

Nuts

PVE Games

Copper Mountain

Kikimora's Den

Frost Mountain

PVP/PVE Games (Boss Events)

Sleepy Cat's Meadow

Firebird's Garden

Leviahan's Chamber

Water-Horse Swamp

Three-Headed Dragon's Cave

Scrag's Lair

Baba Yaga's house

Pages in category "Subscription"

The following 3 pages are in this category, out of 3 total.

C

P

U

Personal tools