Diamond protector

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[[image:Diamond_protector.PNG]] '''Diamond protector'''  specializes in the protection from the physical harm. He also plays in combat the role “tank”, which obtains less harm from the physical attacks. '''[[Soldier]]'''will be able to select the class '''Diamond protector''' at level 31 of the character.
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[[image:Diamond_protector.PNG]] '''<font color="#59DF00">Diamond protector</font>'''  specializes in the protection from the physical harm. He also plays in combat the role “tank”, which obtains less harm from the physical attacks. '''[[Soldier]]''' will be able to select the class '''<font color="#59DF00">Diamond protector</font>''' at level 31 of the character.
{| cellspacing="2" cellpadding="6" border="0"
{| cellspacing="2" cellpadding="6" border="0"
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! Icon
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! bgcolor="#59DF00"|Icon
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! Name
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! bgcolor="#59DF00"|Name
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! Function
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! bgcolor="#59DF00"|Function
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! Operating principle
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! bgcolor="#59DF00"|Operating principle
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|-
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|-bgcolor="#DFFFCA"
| [[image:Poleaxe.png]]
| [[image:Poleaxe.png]]
! Pole Axe
! Pole Axe
| Allow to use a battle-axe.
| Allow to use a battle-axe.
| Without this skill the character cannot use the poleaxes
| Without this skill the character cannot use the poleaxes
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|-
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|-bgcolor="#D1FFB3"
| [[image:Sandstorm.png]]
| [[image:Sandstorm.png]]
! Sandstorm
! Sandstorm
| A serious blow on the enemies within easy reach. Damage depends on the might of the character.
| A serious blow on the enemies within easy reach. Damage depends on the might of the character.
| Impact on the nearest targets to the character. Damage depends on the strength of character and catches to 5 enemies. Effective casualty radius - low.
| Impact on the nearest targets to the character. Damage depends on the strength of character and catches to 5 enemies. Effective casualty radius - low.
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|-
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|-bgcolor="#DFFFCA"
| [[image:Deaf_Defense.png]]
| [[image:Deaf_Defense.png]]
! Deaf Defense
! Deaf Defense
| The wounded hero for 10 sec has 10% less damage, the basic health is increased by 20%.
| The wounded hero for 10 sec has 10% less damage, the basic health is increased by 20%.
| When the health of character falls below 20%, then the damage, obtained by character is reduced to 10%, and the maximum of base health grows by 20%
| When the health of character falls below 20%, then the damage, obtained by character is reduced to 10%, and the maximum of base health grows by 20%
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|-
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|-bgcolor="#D1FFB3"
| [[image:Bodyguard.png]]
| [[image:Bodyguard.png]]
! Bodyguard
! Bodyguard
| The attack, led at one of the group members, hits the hero.
| The attack, led at one of the group members, hits the hero.
| Damage is inflicted to character, but not the purpose of attack.
| Damage is inflicted to character, but not the purpose of attack.
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|-
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|-bgcolor="#DFFFCA"
| [[image:Deflection_of_Arrows.png]]
| [[image:Deflection_of_Arrows.png]]
! Deflection of Arrows
! Deflection of Arrows
| The hero has an opportunity to ward off an arrow attack.
| The hero has an opportunity to ward off an arrow attack.
| Without this skill it is not possible it to counter the attack of distant battle.
| Without this skill it is not possible it to counter the attack of distant battle.
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|-
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|-bgcolor="#D1FFB3"
| [[image:Ideal_Armor.png]]
| [[image:Ideal_Armor.png]]
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| Ideal Armor
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! Ideal Armor
| The hero increases his skill of wearing armor suit, health and ability by 35 for the level.
| The hero increases his skill of wearing armor suit, health and ability by 35 for the level.
| For every 500 units of armor the character obtains additional health and dexterity. Ability does not work together with ''Strengthened  Armor''.
| For every 500 units of armor the character obtains additional health and dexterity. Ability does not work together with ''Strengthened  Armor''.
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|-
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|-bgcolor="#DFFFCA"
| [[image:Indestructible_Wall.png]]
| [[image:Indestructible_Wall.png]]
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| Indestructible Wall
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! Indestructible Wall
| Wounded to death hero focuses on his defense, having less damage by (sign) 40%, but losing (sign) 250 of his mobility.
| Wounded to death hero focuses on his defense, having less damage by (sign) 40%, but losing (sign) 250 of his mobility.
| If the health of character falls below 15%, then damage according to the character decreases by 40%, but the mobility of character falls.
| If the health of character falls below 15%, then damage according to the character decreases by 40%, but the mobility of character falls.
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== Skills of Diamond protector ==
== Skills of Diamond protector ==
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'''Level of character 31'''
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'''<font color="#59DF00">Level of character 31</font>'''
* ''Poleaxe is'' level 1
* ''Poleaxe is'' level 1
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'''Level of character 40'''
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'''<font color="#59DF00">Level of character 40</font>'''
* ''Shield Strike'' level 1
* ''Shield Strike'' level 1
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* ''Sandstorm'' level 1
* ''Sandstorm'' level 1
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'''Level of character 44'''
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'''<font color="#59DF00">Level of character 44</font>'''
* ''Shield Strike'' level 2
* ''Shield Strike'' level 2
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'''Level of character 46'''
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'''<font color="#59DF00">Level of character 46</font>'''
* ''Deaf Defense '' level 1
* ''Deaf Defense '' level 1
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'''Level of character 50'''
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'''<font color="#59DF00">Level of character 50</font>'''
* ''Command cry '' level 3
* ''Command cry '' level 3
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* ''Shield Strike'' level 3
* ''Shield Strike'' level 3
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'''Level of character 52'''
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'''<font color="#59DF00">Level of character 52</font>'''
* ''Vengeance '' level 1
* ''Vengeance '' level 1
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* ''Bodyguard '' level 1
* ''Bodyguard '' level 1
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'''Level of character 54'''
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'''<font color="#59DF00">Level of character 54</font>'''
* ''Sandstorm'' level 2
* ''Sandstorm'' level 2
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'''Level of character 56'''
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'''<font color="#59DF00">Level of character 56</font>'''
* ''Shield Strike'' level 4
* ''Shield Strike'' level 4
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'''Level of character 58'''
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'''<font color="#59DF00">Level of character 58</font>'''
* ''Deflection of Arrows'' level 1
* ''Deflection of Arrows'' level 1
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* ''Bodyguard ''level 2
* ''Bodyguard ''level 2
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'''Level of character 60'''
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'''<font color="#59DF00">Level of character 60</font>'''
* ''Shield Strike'' level 5
* ''Shield Strike'' level 5
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'''Level of character 63'''
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'''<font color="#59DF00">Level of character 63</font>'''
* ''Ideal Armor '' level 1
* ''Ideal Armor '' level 1
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* ''Indestructible Wall ''level 1
* ''Indestructible Wall ''level 1
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'''Level of character 65'''
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'''<font color="#59DF00">Level of character 65</font>'''
* ''Ideal Armor ''level 2
* ''Ideal Armor ''level 2

Current revision as of 14:48, 6 July 2010

image:Diamond_protector.PNG Diamond protector specializes in the protection from the physical harm. He also plays in combat the role “tank”, which obtains less harm from the physical attacks. Soldier will be able to select the class Diamond protector at level 31 of the character.


Icon Name Function Operating principle
image:Poleaxe.png Pole Axe Allow to use a battle-axe. Without this skill the character cannot use the poleaxes
image:Sandstorm.png Sandstorm A serious blow on the enemies within easy reach. Damage depends on the might of the character. Impact on the nearest targets to the character. Damage depends on the strength of character and catches to 5 enemies. Effective casualty radius - low.
image:Deaf_Defense.png Deaf Defense The wounded hero for 10 sec has 10% less damage, the basic health is increased by 20%. When the health of character falls below 20%, then the damage, obtained by character is reduced to 10%, and the maximum of base health grows by 20%
image:Bodyguard.png Bodyguard The attack, led at one of the group members, hits the hero. Damage is inflicted to character, but not the purpose of attack.
image:Deflection_of_Arrows.png Deflection of Arrows The hero has an opportunity to ward off an arrow attack. Without this skill it is not possible it to counter the attack of distant battle.
image:Ideal_Armor.png Ideal Armor The hero increases his skill of wearing armor suit, health and ability by 35 for the level. For every 500 units of armor the character obtains additional health and dexterity. Ability does not work together with Strengthened Armor.
image:Indestructible_Wall.png Indestructible Wall Wounded to death hero focuses on his defense, having less damage by (sign) 40%, but losing (sign) 250 of his mobility. If the health of character falls below 15%, then damage according to the character decreases by 40%, but the mobility of character falls.


Skills of Diamond protector

Level of character 31

  • Poleaxe is level 1

Level of character 40

  • Shield Strike level 1
  • Sandstorm level 1

Level of character 44

  • Shield Strike level 2

Level of character 46

  • Deaf Defense level 1

Level of character 50

  • Command cry level 3
  • Shield Strike level 3

Level of character 52

  • Vengeance level 1
  • Bodyguard level 1

Level of character 54

  • Sandstorm level 2

Level of character 56

  • Shield Strike level 4

Level of character 58

  • Deflection of Arrows level 1
  • Bodyguard level 2

Level of character 60

  • Shield Strike level 5

Level of character 63

  • Ideal Armor level 1
  • Indestructible Wall level 1

Level of character 65

  • Ideal Armor level 2
  • Bodyguard level 3
  • Indestructible Wall level 2
  • Sandstorm level 3
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