Knight

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[[image:Knight.PNG]] '''<font color="#FF9331">Knight</font>'''- a [[Warrior]] with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. '''[[Warrior]]''' class can select the class '''<font color="#FF9331">Knight</font>''' at the level 31.
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[[image:Knight.PNG]] '''<font color="#EE9A4D">Knight</font>'''- a [[Warrior]] with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. '''[[Warrior]]''' class can select the class '''<font color="#EE9A4D">Knight</font>''' at the level 31.
{| cellspacing="2" cellpadding="6"  
{| cellspacing="2" cellpadding="6"  
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! bgcolor="#FF9331"|Icon
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! bgcolor="#EE9A4D"|Icon
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! bgcolor="#FF9331"|Name
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! bgcolor="#EE9A4D"|Name
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! bgcolor="#FF9331"|Function
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! bgcolor="#EE9A4D"|Function
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! bgcolor="#FF9331"|Operating principle
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! bgcolor="#EE9A4D"|Operating principle
|-bgcolor="#FFE1C6"
|-bgcolor="#FFE1C6"
| [[image:Two-handed_Sword.png]]
| [[image:Two-handed_Sword.png]]
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| All the enemies in the zone of action lose 500 of their attack power and 250 of thier mobility in the initial lvl.
| All the enemies in the zone of action lose 500 of their attack power and 250 of thier mobility in the initial lvl.
| Enemies in the radius of action lose mobility and attack strength, effect catches to 5 enemies, effective casualty radius - low.
| Enemies in the radius of action lose mobility and attack strength, effect catches to 5 enemies, effective casualty radius - low.
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|-|-bgcolor="#FFC48E"
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|-bgcolor="#FFC48E"
| [[image:Destruction.png]]
| [[image:Destruction.png]]
! Destruction
! Destruction
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| The finishing attack is available, if the enemy has less then 20% of his life, damage depends on the attack power.
| The finishing attack is available, if the enemy has less then 20% of his life, damage depends on the attack power.
| When in enemy remain less than 20% health, impact becomes active. Loss directly depends on the attack strength on the distance. Effective casualty radius - average.
| When in enemy remain less than 20% health, impact becomes active. Loss directly depends on the attack strength on the distance. Effective casualty radius - average.
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|-|-bgcolor="#FFC48E"
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|-bgcolor="#FFC48E"
| [[image:Magic_Weapon.png]]
| [[image:Magic_Weapon.png]]
! Magic Weapon
! Magic Weapon
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== Skills of the Knight ==
== Skills of the Knight ==
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'''<font color="#FF9331">Level of character 31</font>'''
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'''<font color="#EE9A4D">Level of character 31</font>'''
* ''Two-handed sword is'' level 1
* ''Two-handed sword is'' level 1
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'''<font color="#FF9331">Level of character 40</font>'''
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'''<font color="#EE9A4D">Level of character 40</font>'''
* ''Windmill'' level 1
* ''Windmill'' level 1
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'''<font color="#FF9331">Level of character 44</font>'''
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'''<font color="#EE9A4D">Level of character 44</font>'''
* ''Frightening'' level 1
* ''Frightening'' level 1
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* ''Windmill'' level 2
* ''Windmill'' level 2
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'''<font color="#FF9331">Level of character 50</font>'''
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'''<font color="#EE9A4D">Level of character 50</font>'''
* ''Destruction'' level 1
* ''Destruction'' level 1
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* ''Frightening'' level 2
* ''Frightening'' level 2
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'''<font color="#FF9331">Level of character 52</font>'''
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'''<font color="#EE9A4D">Level of character 52</font>'''
* ''Windmill'' level 3
* ''Windmill'' level 3
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'''<font color="#FF9331">Level of character 54</font>'''
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'''<font color="#EE9A4D">Level of character 54</font>'''
* ''Kill'' level 1
* ''Kill'' level 1
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'''<font color="#FF9331">Level of character 56</font>'''
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'''<font color="#EE9A4D">Level of character 56</font>'''
* ''Frightening'' level 3
* ''Frightening'' level 3
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'''<font color="#FF9331">Level of character 58</font>'''
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'''<font color="#EE9A4D">Level of character 58</font>'''
* ''Windmill'' level 4
* ''Windmill'' level 4
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* ''Kill'' level 2
* ''Kill'' level 2
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'''<font color="#FF9331">Level of character 60</font>'''
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'''<font color="#EE9A4D">Level of character 60</font>'''
* ''Magic Weapon'' level 1
* ''Magic Weapon'' level 1
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* ''Windmill'' level 5
* ''Windmill'' level 5
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'''<font color="#FF9331">Level of character 63</font>'''
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'''<font color="#EE9A4D">Level of character 63</font>'''
* ''Frightening'' level 4
* ''Frightening'' level 4
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* ''Destruction'' level 2
* ''Destruction'' level 2
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'''<font color="#FF9331">Level of character 65</font>'''
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'''<font color="#EE9A4D">Level of character 65</font>'''
* ''Strength of life'' level 1
* ''Strength of life'' level 1

Current revision as of 17:08, 1 July 2010

image:Knight.PNG Knight- a Warrior with the two-handed sword is skillful in the battles with several enemies, frightening enemies by his combat call. Warrior class can select the class Knight at the level 31.


Icon Name Function Operating principle
image:Two-handed_Sword.png Two-handed Sword Allows to use double-hand sword. Without this weapon the character cannot use the two-handed swords.
image:Windmill.png Windmill Powerful attack on the enemies, trooping around, depends on the attack power and it throws them away. The loss of ability directly depends on the attach strength of character. Rejection interrupts the spell castings. It is surprised to 5 targets. Effective casualty radius - low.
image:Frightening.png Frightening All the enemies in the zone of action lose 500 of their attack power and 250 of thier mobility in the initial lvl. Enemies in the radius of action lose mobility and attack strength, effect catches to 5 enemies, effective casualty radius - low.
image:Destruction.png Destruction Smashs the enemy, damage directly depends on strength. Impact, directly depending on the attack strength of character.
image:Kill.png Kill The finishing attack is available, if the enemy has less then 20% of his life, damage depends on the attack power. When in enemy remain less than 20% health, impact becomes active. Loss directly depends on the attack strength on the distance. Effective casualty radius - average.
image:Magic_Weapon.png Magic Weapon With 25% chance the hero's attacks will cause 425 initally of extra damage to the casual magic. With a certain probability any of the attacks of character will inflict additional damage by the randomly selected type of magic.
image:Strength_of_life.png Strength of life Strong blow has a chance to add health to the companions-in-arms of champion. The impact caused damage and in return added health to character.


Skills of the Knight

Level of character 31

  • Two-handed sword is level 1

Level of character 40

  • Windmill level 1

Level of character 44

  • Frightening level 1
  • Windmill level 2

Level of character 50

  • Destruction level 1
  • Frightening level 2

Level of character 52

  • Windmill level 3

Level of character 54

  • Kill level 1

Level of character 56

  • Frightening level 3

Level of character 58

  • Windmill level 4
  • Kill level 2

Level of character 60

  • Magic Weapon level 1
  • Windmill level 5

Level of character 63

  • Frightening level 4
  • Destruction level 2

Level of character 65

  • Strength of life level 1
  • Destruction level 3
  • Kill level 3
  • Magic Weapon level 2
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