Improvements of items
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== Features of Improvement: == | == Features of Improvement: == | ||
- | * Successful improvements will increase the item level by +1 | + | * Successful improvements will increase the item level by +1. |
- | + | ||
+ | '''Example''' Ordinary Knife --1st improvement--> Ordinary Knife +1 --2nd improvement--> Ordinary Knife +2 | ||
* After improving two times, the chance of success starts to decrease with further improvements. The higher the level of improvement, higher the rate of failure. Ex. From +2 to +3 chance of successful improvement is 50% and from +3 to +4 the success decreases to 35% only! | * After improving two times, the chance of success starts to decrease with further improvements. The higher the level of improvement, higher the rate of failure. Ex. From +2 to +3 chance of successful improvement is 50% and from +3 to +4 the success decreases to 35% only! | ||
* Gems of chance comes handy to increase the chance of improvement of an item to higher levels | * Gems of chance comes handy to increase the chance of improvement of an item to higher levels | ||
- | * In case of failure improvement, the item condition will return to the previous state (level of improvement will decrease by 1). Example | + | * In case of failure improvement, the item condition will return to the previous state (level of improvement will decrease by 1). |
- | * Note: | + | '''Example''' item +4 --> attempting to make it +5 --> failed to improve --> the result of failure item will become item +3 |
+ | * '''<font color=red>Note'''</font>: '''In case of failure to improve of an item with +9 to +10 and above, the level of improvement will return to 0 state''' | ||
* The maximum level to improve an item is +12 | * The maximum level to improve an item is +12 | ||
Revision as of 08:44, 21 May 2011
Contents |
Item that can be Improved
- Weapons (character+pet)
- Armors (character+ pet)
Why to Improve!
To random increase in 2 or more characteristics of the item
- Parameters (random selection if more than one)
- Damage/ Armor
- Bonus characteristics
Features of Improvement:
- Successful improvements will increase the item level by +1.
Example Ordinary Knife --1st improvement--> Ordinary Knife +1 --2nd improvement--> Ordinary Knife +2
- After improving two times, the chance of success starts to decrease with further improvements. The higher the level of improvement, higher the rate of failure. Ex. From +2 to +3 chance of successful improvement is 50% and from +3 to +4 the success decreases to 35% only!
- Gems of chance comes handy to increase the chance of improvement of an item to higher levels
- In case of failure improvement, the item condition will return to the previous state (level of improvement will decrease by 1).
Example item +4 --> attempting to make it +5 --> failed to improve --> the result of failure item will become item +3
- Note: In case of failure to improve of an item with +9 to +10 and above, the level of improvement will return to 0 state
- The maximum level to improve an item is +12
How to Improve
Click on the Item upgrade icon in the bottom panel
A window will appear
Put the targeted item that you wish to improve in the central slot and keep the improving gems in the backpack, it will show automatically the required improving gem in the window, a preview of the possible changes after improvement and the rate of successful improvement.
To improve needs the following
- The wanted item to be improved must be fully repaired. It is done by Blacksmiths
- Improving Gem. Usually it requires about 3 improving gems for every improving level. It Is found from some quests trophy, elite mobs, boss mobs, auctions
- Gem of Chance, it's not necessary but good to have in case of higher level of improvements. It is useful in reducing the chance of failure of improvement to higher levels of improvements. Found from some lower level quests and in shop and auction house.